What I do...
I draw! when I can
Here's a list of STUFF!
Microsoft
I'm currently an artist at Bungie, which is now part of Microsoft.
I just transitioned from one team to another and there're lots of new things to tackle
-- more 2D illustration and pre-press than 3D stuff. Other things involve
some art content for the Bungie website and helping with things involving the Bungie community (which includes the Bungie Store),
providing art direction/quality control over some things for the Franchise Development Group (regarding Bungie stuff).
I also coordinate projects between the Bungie dev teams and the MS Marketing and User Education groups.
Bungie Software Products Corp.
I was the art/creative director for Bungie's marketing department.
Besides working on all print materials (including the art direction, packaging design, pre-press and illustration for the cover/manual/cd imprints of
Myth: the Total Codex
alas, this page doesn't show it very well)
I did all the promotional art up until June of 1999 for the 3rd person action game ONI.
Check out the anime art section in
godgames' site for the stuff I've done.
Oni is currently owned by Take 2 Interactive and was published
by Gathering of Developers for the mac and pc, and Rockstar Games for the PS2.
Oni was simultaneously released on pc and ps2 on Jan. 29, 2001.
I also drew the fail screens,90% of the work done for all the level screens,
which can be found here; and I also helped out with the fly-in face panels that appear when the characters talk.
Oh, and I also did all the covers to the Oni comic. The last Oni illustration I did being the
"issue 0" cover which they've also turned into a
desktop picture.
ElfQuest
Artist for the EQ story segment called WildHunt written by the extremely talented Joellyn Auklandus.
Check out the
ElfQuest website for more info about EQ.
So far my work has appeared in...
ElfQuest 9 | ElfQuest 10 | ElfQuest 12 | ElfQuest 15 | ElfQuest 16 (cover) | ElfQuest 18 |
ElfQuest 20 to 33
A.D.Vision, Inc.
I was art director/senior artist. I had a hand in the packaging design/production for nearly every
title from late 1994 to early 1998. That's over 100 titles! I've done some background voices,
video opening titles, copyproofed some subtitled films, created ads for various magazines, created all manner of promotional materials,
created several logos, spent lots of hours coaching, guiding and nudging the graphic designers
who've worked on various projects that fell under my jurisdiction.
Also made sure every project was 'up to spec' with the other (so we don't have one thing that
looks really bad because we spent so much effort in making something else kick-ass good).
That's a *load* of work. Check out the ADV site.
Don't forget to check out the gallery pages!
For a short time I freelanced with them for:
packaging design for "Street Fighter V2" volumes 1-4 (for UK only)
packaging/sellsheet design for "Master of Mosquiton" volume 1.
Here's a list of what I've worked on/done for ADV in the course of 3.25 years:
(ad)=art direction (pd)=packaging design--which sometimes include logo design
(vo)=voice overs -- background voices/noise and/or lines of dialogue
(A lot of these titles had sequels. I think I'm probably missing a few from the list...)
801TTS Airbats (ad/pd) | Abashiri Family (ad) | Battle Angel-dub (ad/vo) | Blue Seed 1-13 (ad/pd-some/vo) |
Blue Seed LD 1&2 (ad/pd) | Borgman (ad) | Burn Up (vo) | Burn Up W 1-4 (ad/pd-"3"only/vo) | Burn Up W LD 1 (ad) |
Capricorn (ad/pd) | Yoma (ad/pd) | Nuku Nuku 1-3 (ad/pd-"1"&part of "3") | New Cutey Honey 3-4 (ad/pd-"4"only) |
Dark Warrior (ad) | Dragon Half (ad/pd) | Devil Hunter Yohko (ad-most/pd-some/vo) | Dirty Pair Flash 1 (ad/vo) |
Dragon Knight: Another Knight on the Town (ad/pd) | Ellcia 1-4 ad/pd-"EL1" only/vo) | Fire Emblem (ad/vo) |
Galaxy Fraulein Yuna (ad) | Gamera (ad/vo) | Gude Crest (ad) | Gunhed (ad) | Girl from Phantasia (ad/pd-newversion) |
Golden Boy (ad/vo) | Gunsmith Cats (ad/pd-"1"only/vo) | Gunsmith Cats 1LD (ad/pd) | Hanappe Bazooka (ad) |
Iczelion (ad/pd) | Kekko Kamen (pd-half) | Luna Varga (ad) | Maps (ad/pd) | Megami Paradise (ad) |
Mighty Space Miners (ad/pd/vo) | Miyuki-chan in Wonderland (ad/pd-logo) | Neon Genesis Evangelion 1-13 (ad/pd-some/vo) |
Neon Genesis Evangelion LD 1 (ad/pd) | Plastic Little-dub (ad) | PowerDolls (ad/vo) | Princess Minerva (ad/pd) |
Rail of the Star (ad) | Ruin Explorer 1 (ad-"vol.1"only) | Samurai Shodown (ad/vo) |
Shuten Doji 1-4 (ad/pd-logo) | Super Atragon 1-2 (ad/vo) | Super Atragon 1 LD (ad) |
Sol Bianca (ad-"SB2"only/vo-"SB1"only) | Suikoden (ad/vo) | Sukeban Deka 1-2 & LD's (ad/pd-logo/vo) |
Ushio & Tora 1-5 (ad) | Catalogs for 1995, 1996 and 1997 | Designed the ADV logo
(the kooky original and the 3-triangle-circles-in-rectangle-thingy)
Freelance work that I can safely mention: packaging design for "Street Fighter V2" volumes 1-4
(for UK only) and pkg/sellsheet design for "Master of Mosquiton" volume 1.
And this is what I did for ADV's Graphic Visions back when it existed:
Sol Bianca 1: art and production
Burn Up! 1: rendering assists and production
faNime 1: grahpic design and production; illustrator; comic section "Isolated Showers" co-artist
faNime 2: graphic design and production; illustrator; feature article
Before ADV I worked at:
Sandstone Graphics / JFP Stamps / Rosetta Stone (Mac Desktop Publishing companies near Chicago, IL)
GRAPHIC DESIGNER
(I typeset all sorts of printed material like menus, catalogs, manuals, forms and the usual business card
and letterheads)
(I also did some illustration, invoicing and customer service) (I did this for 3 years)
Real Estate Profile / Apartments and Homes (a local Chicago weekly newspaper)
FREELANCE GRAPHIC DESIGNER
(did bunches of ads and assisted in paste-up) (this was a second job supplementing SG/JFPS/RS)
Youth Communication / New Expression (Chicago's 4th largest newspaper, monthly) (I worked there for 5 years)
IILLUSTRATOR
(Pretty self explanatory; I did spot illustrations for articles and features)
(Also did some 'comic pages') (this position was voluntary for the first three months) (I was 16yrs old)
GRAPHICS MANAGER
(after 6 months as illustrator, I was promoted and 'supervised' the illustrators, also assisted the
Graphics Director in the production of the newspaper -- this included paste-up; ad tracking; photo placement and color mark-ups for separation)
SPECIAL PROJECTS DIRECTOR
(Projects that needed 'special' attention, or projects that came from the Executive Director landed on my lap)
(Most of the projects are the cross-publication supplements that were also published in the Chicago Sun-Times)
(I did the above and still did my graphics manager job)
GRAPHICS DIRECTOR
(I continued to do everything I used to do except Illustration -- which was the one thing I *really* liked)
(I continued to do special projects, supervised the graphics and photography staff, and continued to
teach the graphics staff in the areas of illustration, grahpic design and desktop publishing)(I was 21 when I left)
Questions & Comments:
Please send me
e-mail
Web Page Copyright © 1999, 2000, 2001 Lorraine R. McLees
Illustrated by Lorraine R. McLees
Last updated 11.07.02.
"ElfQuest", "Wild Hunt" and all characters, names, logos, situations and all related indicia © 1999 Warp Graphics, Inc.